The party was contacted by Sir Huntington Hardisty II. Hardisty needed someone to find the man who had stolen his wife’s necklace. The necklace was but a trinket, but held great sentimental value to him and his wife. The three were told they would be paid a tidy sum in return for retrieving the necklace. Hardisty also requested that if the trio found his second son.
The party spent two days tracking down the man who stole the necklace and managed to get a name and location, an abandoned manor house in the slums of District 4 that now served as a squat house for the homeless and drunks. They approached the house just before dusk on April 23, 9999…
Capella and Giji remained in front of the Manor while Shakta made her approach from the rear. Capella entered through the crumbling walls where the grand front door used to be in order to get a look around. Meanwhile Shakta entered through a similar hole in the back wall. Giji initially remained outside, waiting for a report from Capella before attempting to send a magical message to Shakta.
Unfortunately due to not knowing Shakta’s exact location, the message was intercepted by one of Lasheck’s hired thugs, Hendereye. Utilizing the mistake as a distraction, Giji lured the man into a side room and allowed herself and Capella to enter the Main Hall where they found a man lying by a fountain reeking of booze and filth. Capella woke him for questioning, but the drunk knew nothing and Capella went back to sleep.
Shakta examined a bookcase found in the hall she had entered and discovered an ancient secret passage that allowed her easy entry into the next room over, bypassing a patrolling mercenary. In the second room the catfolk discovered a man sleeping on the floor near a broken table. Upon being woken by Shakta the man appeared confused and his eyes would not focus. Shakta noticed that there was no smell of alcohol on him however and questioned him about the necklace. It was not hard to discover that the man was in fact one of Lasheck’s henchmen and when he passed out once more Shakta slit his throat.
In the front Hall, Hendereye managed to find Capella and Giji and confronted them, the noise drawing the attention of the massive Tybaut. Tybaut demanded to know what the two were doing there and the quick thinking swashbucker explained that his cousin had sent him down to look for work. Tybaut did not care, and instead told Capella that the only thing they would find here was a beating.
Meanwhile Shakta searched the body of the man who she had killed looking for the necklace. Unfortunately she found only a vial of some drug half used. Pocketing it she slipped off to search the next room. Pulling the door too behind her she found piles of small crates in a dark room. Taking a minute she began to attempt to pry the lid off of one of the crates. Inside she found the crates were filled with vials of drugs.
Capella and Giji slipped out of the manor house and Hendereye and Tybaut moved to inform Lasheck of the disturbance. While Capella and Giji managed to slip back in and began searching other rooms. Hearing a sound in one of the rooms they peered into the keyhold and found someone standing right near the door. Opening the door Giji and Capella were once again reunited with Shakta. Pushing the door too they began to share information.
The planning was cut short by the sound of a hand on the doorknob. One of Lasheck’s thugs named Azer had seen someone enter the storage room and wanted to make sure it was one of his fellow gang members. On his way to the door he met up with Tybaut who was on his way to warn Azer about the intrusion. The group scattered, Gigi heading further into the room to hide in the shadows, Shakta moved behind the crates next to the door and Capella hid by another door to the basement.
Tybaut was the first to enter, followed by Azer. As soon as the brute Tybaut entered into the room Giji muttered a few words made several arcane gestures and when the unseen energy welled up inside her she directed it towards the thugs in the doorway. Azer shook it off, but Tybaut fell like a stone, fast asleep. Capella slipped from his hiding place and engaged Azer in combat, having drawn his rapier.
After the two exchanged blows, Shakta slipped forward, shut and locked the door before driving his scizor deep into Azer’s side. Azer dropped his weapon and surrendered, putting himself at the mercy of the trio. The party had just enough time to slit Tybaut’s throat and question Azer about the necklace before the door shuddered and cracked under the blow of a heavy boot.
Capella opened the door to the basement and asked what lie down there. Azer explained it was an empty basement, full of rats, and answer that Shakta was none to happy to hear. Capella gave Azer a firm shove and he fell down the stairs, the pain of his injuries and the pain from falling down the stairs combined to knock him unconscious.
Another kick shattered the door around the lock and broke one of the rusted hinges causing it to fall forward and in strode Hendereye. Lasheck had left Hendereye to enter as a distraction while he slipped around to a door on the far end of the storage room that the party was unaware of. Between Shakta and Capella Hendereye was quickly defeated and surrendered but Lasheck had all the time he needed.
Capella took Hendereye as a hostage, believing him to be Lasheck, and demanded that he called off his henchmen while Shakta light a lantern that she had. Lasheck slipped up behind Giji, who was too far in the dark for the other two to see, and ran her through with his scimitar. Giji felt a burning pain in her abdomen and when she looked down she saw the tip of a scimitar sticking out of her stomach. Her vision began to fade and just before she fell unconscious she felt a hand on her shoulder and heard a voice whisper in her ear “He is not the leader.”
Then she blacked out.
Capella and Shakta heard a thump as Lasheck failed to catch Giji as she slipped off of his scimitar blade. Capella demanded that the assailant drop his weapon and Shakta demanded that the weapon be kicked over to them. Lasheck complied with the demands, knowing he would not be seen and the two were surprised when they heard a scimitar clatter to the floor and come skidding into the light. Lasheck then drew his shortbow and moved to another side of the room, hoping to make it seem like there were more people in the room. Taking aim at Capella, Laschek let fly an arrow, barely missing. As the Arrow whistled past Capella’s ear, Shakta took note of where it came from and slid her lantern across the floor, exposing Lasheck with the light.
Lasheck dropped the next arrow he had knocked and let the bow fall to his side. He was out numbered and he knew it, and he would rather live to fight another day if possible. While Shakta ran to treat Giji, Capella confronted Lasheck about the necklace. Surprised that they were not looking for the young Elf noble who they had captured earlier, Lasheck pulled the necklace from his coat and tossed it on the table between the him and Capella before turning to leave.
Capella was surprised at how easily Lasheck gave up the necklace and confronted Hendereye. Hendereye was in far too much pain to not comply and simply explained that everyone had thought they were here to rescue the elf who they were going to randsome off. Capella prodded Hendereye with his rapier and told him that he wanted to be taken to the elf. Hendereye made an attempt to stand, but pain overwhelmed him and he blacked out.
Capella searched for Huntington Hardisty III and Shakta spent the next hour stabilizing and tending to Giji. Once Giji was stable and conscious again the group set off to return the necklace to Hardisty Manor.
Catching a carriage back to Hardisty Manor was a simple task, though Capella paid a gold up front for the ride and the driver mistakenly believed it was an incredibly generous tip! Upon reaching their destination and having not received his change, the swashbuckler leaned out the front window and discreetly pressed his rapier against the back of the driver’s neck and demanded his change.The driver, bewildered and confused was about to shout for help when Shakta and Giji pulled Capella back into the cab and Shakta gave Capella a gold piece. Both afraid that Capella would do something regrettable.
The group re-entered the Hardisty manor after the nearly averted crisis and the cab driver went on his way, still shaken but a gold piece richer because of it. Inside Huntington greeted his father excitedly and thanked him for sending such a competent group to rescue him. Hardisty rubbed the bridge of his nose and told his son to go wash up while he dealt with the trio.
He paid each of them ten gold. Capella, having had something of a rough day already tried to negotiate for a little more, reminding Hardist that they not only returned the necklace in a timely fashion but also managed to rescue his son, saving him a ransom payment.
Hardisty argued that he did not in fact hire them to save his son. He only mentioned it as an afterthought just in case his son happened to still be alive. He then questioned if Capella even know the worth of the gold he had paid. His patience wearing thin he dismissed the trio. Shakta, drawing upon her noble upbringing, politely requested that Hardisty keep them informed if any other jobs become available. Hardisty agreed in order to get the three to leave, and told them to leave their current address with his doorman.
Despite making the offer to get rid of the group, Hardisty will keep up his end of the bargain, as will the doorman if he hears anything from other servants or visitors. The three retired to an Inn called The Serpent’s Pub located in District 7 for the night.
Lasheck (Walked Away)
Hendereye (Knocked Unconcious)
Azer (Knocked Unconcious)
Encounter XP: 1800
Saving Huntington: 300 xp
Recovering the Necklace: 10 gp each
Two Potential Contacts for future work (Huntington Hardisty II, Wyne)